Hot Fix
        Added
     • Asynchronous Chunk loading API
Fixed
     • Bow Straight Arrow knockback (Maybe?)
     • Pre-Loading Chunk issue
     • Typo in Carbon Help message
     • Limit for aliases in yml files (Bumped to 1024)
     • Java 8+ Support (Fixed obfuscation issues)
Upcoming
    • Asynchronous Potions
    • Asynchronous Entity Tracking (Toggle-able)
    • Asynchronous World Tracking (Toggle-able)
    • Auto-Update system
    • Custom Threading System
    • FastMath usage in all instances
    • Asynchronous PathFinding
    • Exclusive Knockback Type
 
         
        
        
        Major Update
        Added
     • Custom Disguise System (w/API)
     • Chunk Optimizations with FastUtil
     • Enderpearl System with Anti-Enderpearl Glitch
     • Straight Bow Boost Knockback
     • Rodding Speed multiplier (Smooth Rodding like Lunar or MMC)
     • Added OBF Helpers to ServerConnection
     • Cleaner console output in NetworkManager
     • Added LogFilter (configurable)
     • Added Better World Entity ticking list
     • Added Instant Respawn
     • PlayerHealthChangeEvent
     • Added update notice to ProtocolLib and Citizens
     • Chunk Patches
     • Adaptive Chunk GC
Fixed
     • StrikePractice Bot incompatibility
     • A logic bug with Entity Hider which would break spectating
     • SlimeWorldManager class cast exceptions
     • Chunk Memory Leaks
     • ServerConnection lag (Faster Login times)
     • NullPointerException exploits on Login
     • Creatures spawning in unloaded chunks
     • Book Exploits and Crashes
     • All dependency security issues
     • Double I/O operation on Player files
     • Anti-Xray spamming console
     • TinyProtocol compatibility errors
     • ProtocolLib injection errors
     • Retrooper's Packet Events
     • Fixed Mysql Errors
     • Reduced JAR Size
     • Fixed PacketPlayOutPlayerInfo.java static instance
     • Fixed a major bug with remapping for developers
Upcoming
    • Asynchronous Potions
    • Asynchronous Entity Tracking (Toggle-able)
    • Asynchronous World Tracking (Toggle-able)
    • Auto-Update system
    • Custom Threading System
    • FastMath usage in all instances
    • Asynchronous PathFinding
    • Exclusive Knockback Type
Disguise Usage (This might or might not be broke, I didn't test last minute changes)
    player.carbon().disguise(String name) - Disguise the player using a name, will       auto fetch the skin.
    player.carbon().undisguise() - Undisguise the player if they are disguised
    player.isDisguised() - Returns true if the player is disguised
    player.getDisguisedName() - Returns the disguise name
    player.getDisguisedProfile() - Returns the disguise GameProfile 
    
    • /carbon disguise <name> - carbon.disguise
    • /carbon undisguise - carbon.disguise
NOTE
I recommend recreating your  `carbon.yml` configuration because some options have been added and removed.
 
         
        
        
        Major Update
        Added
    • 1.8.8 PotPvP support _(Intermediate Java Developers can easily convert PotPvP to 1.8 now)_
    • Velocity Natives (Paper) Packet Compression and Encryption/Decryption
    • Made BetterKeepAlive handling toggle-able
    • Updated Netty to 4.1.72 Final. (Can break bad anti-cheats)
    • Java 8 - 18 support
    • Ported mSpigot's (Hylist) chunk optimizations _(PlayerChunkMap, PaddingChunks etc.)_
    • Added FastUtil Library usage for Chunk caches
    • Added FastUUID Library usage for all UUID instances
    • Ability to edit Version Command
    • Spam Disconnect toggle-able
    • Updated all libraries to latest version
Fixed
    • Tick Loop causing lag _(Now stable 20 TPS)_
    • Null Pointers in Knockback System
    • Attack Hits turning into combo mode automatically
    • EntityTracker already tracked Console Spam
    • NMS incompatibilities with Frost and Citizens
    • Enderpearl Suffocation in blocks
    • Command Configuration not linked
    • Log4J RCE Exploit _(Previously Semi-Fixed)_
Upcoming
    • Better support for StrikePractice bots
    • Asynchronous Potions
    • Asynchronous Entity Tracking _(Toggle-able)_
    • Auto-Update system
    • Custom Threading System (Maybe?)
    • FastMath usage in all instances
    • Asynchronous PathFinding
    • Exclusive Knockback Type
Note
Please use the LATEST version of Protocol Lib and Citizens with CarbonSpigot. The Java > 8 support is currently broken from obfuscation, I will try and fix this soon enough.
 
         
        
        
        Major Update
        
- [/] Redid the whole CarbonSpigot code structure from scratch
 
- [/] Now utilized patches to make bug fixes easier
 
- [/] Fixed Performance Issues
 
- [+] Chunk Snapshots (MineHQ)
 
- [/] Better KeepAlive Frequency (Helps knockback and hits)
 
- [/] Made Enderpearl Glitch Patch better
 
- [/] Fixed EntityHider issues (Hopefully?)
 
- [/] Fixed configuration issues
 
- [+] Server Sided Hit Detection to help with laggy Asian players (Toggle-able)
 
- [-] Removed Menus
 
 
         
        
        
        Minor Update
        [/] Re-added KnockbackAPI class (Forgot to re add after obfuscating in the previous jar)
         
        
        
        Minor Update
        [/] Fixed TacoSpigot Block state spam
[/] Fixed Most of the reported bugs
[/] Possibly applied an experimental fix to Expert Knockback console spam
         
        
        
        Minor Update (2.0.1)
        [+] Added EnderPearl Settings
[/] Fixed KnockbackProfile loading
[/] Fixed SmoothKnockbackProfile not using vertical knockback
[/] Probably Fixed the log4j script spam
         
        
        
        Major Update (2.0)
        [+] Completely Brand new EnderPearl and Potion settings
[+] Re-coded most of the knockback code.
[+] Re-coded configuration with comments now present in the config to help with each option
[+] Added FastMath (Jafama) to all Math usages
[+] Added use of FastUtil to heavy caching usages like chunks
[+] Backported numerous new patches from Paper
[+] Added patch for running while eating
[+] Added Anti-Malware and Anti-Crash (Not overly major, inspired by NachoSpigot)
[/] Optimized Redstone (Pandawire)
[+] Asynchronous explosions (toggle-able) 
[/] Added Lag compensation to both Potions and Enderpearls
[+] Extensive spawner settings fully configurable
[+] Extensive TNT and Sand configurations
[+] Fixed Many Memory Leaks
[+] Fixed packet spam upon head rotation
[+] Fixed sending irrelevant block updates to client
[/] PlayerMoveEvent accurate timing
[/] Patched Book related crashes
[/] All visibility related bugs patched
[+] Added Asynchronous Chunk Loading Method (Not used by default, but you can access it by plugins)
[+] Many Many Many Many API related changes that make it easier to code plugins 
(Carbon Exclusive):
player#carbon() - Player related carbon spigot methods
world#getTileEntities() - Returns all Tile Entites in a world
world#getEntityById(int i) - Returns an Entity by its exclusive ID
Many more but can't mention here!
         
        
        
        v1.7.3
        [+] TNT Optimizations and configuration options
[+] New Pearl System
[+] Performance Improvement 
[/] Better Chunk Loading
[/] Bugs Fixed related to NPCs disappearing and Potion Effects
NOTE: Smooth and Easy knockback profiles broken in this version, will be fixed tomorrow.
         
        
        
        Minor Update
        [/] Fixed Licensing
[/] Maybe fixed ticking errors
[/] Maybe fixed smooth knockback profile errors
         
        
        
        Minor Update
        [/] Fixed Fishing Hook Knockback
[/] Fixed Lazarus Startup
[/] Fixed Visibility Issues
[/] Fixed Entity Living Knockback
[/] Fixed Enderpeal Errors
[/] Fixed Rod not registering
[-] Removed left over suspend code
[/] Maybe fixed world loading issues
[/] Fixed pot lag
         
        
        
        Major Update
        - Changed base from Paper to SportPaper
- Main.class - Changed optionBuilder for "SportPaper" config to "Server Settings" config
- DedicatedServer.class - Added Version String in startup message, Added a better EULA warning message, Port Errors, Non Premium Message
- CraftServer.class - Extended TPS Statistics
- MinecraftServer.class - Changed Constructor for "Rolling Average", Added "Average TPS" and "Average Connection TPS"
- EntityPlayer.class - Overrided EntityHuman#setSprinting and added support for "shouldDealSprintKnockback" boolean to adapt in knockback
- PlayerInventory.class - Added usage of EntityPlayer#setEquipment method to trigger EquipmentSetEvent
- EquipmentSetEvent.class - Added EquipmentSetEvent which triggers when you wear armor of any kind (Support for Lazarus and HCF Cores)
- Server.class, CraftServer.class - Removed "isSuspended", "setSuspended" and Suspend mode from SportPaper to prevent users from being confused
- Bukkit.class - Added Bukkit#setMaxPlayers
- Recoded Knockback System
- PlayerConnection.class - Added tracking for "LastMotionTick"
- Player.class - Added "player#setKnockbackProfile" method and "player#getKnockbackProfile" method
- Removed OpenHFT Support and Fixed thread lock startup errors
- Patched NoDamageTicks for all Knockback Profiles
- Fixed Skin Bug
- Fixed Absorption in Golden Apples
- EntityPlayer.class - Added "FakePlayer" & "FakingDeath" booleans
- PlayerConnection.class - Added MovementHandlers and PacketHandlers, Added InvalidArmAnimation Fix
- Added Artemis Anticheat SDK Support
- Removed Async Data option
- Added Day and Night Command for player to set their own time
- Added Visibility Patch (Works somewhat)
- Improved performance 10x
         
        
        
        Fixed Lazarus Support
        [/] Fixed EquipmentSetEvent
[/] Lazarus is now fully supported
         
        
        
        Minor Update
        [/] Updated Licensing
[/] Added Lazarus Support (EquipmentSetEvent)
         
        
        
        Minor Update
        [/] Patched Server tick loop (Suggested by ! fabio#0001)
[/] Made Knockback Directional
[/] Fixed Knockback Sprint Issue (Maybe?)
[/] Changed Thread TPS from 60 to 100 (Suggested by Muffinized)