![DirectionalBlocks [ItemsAdder] icon](https://images.polymart.org/product/2735/thumbnail.png?t=1&v=3) 
                The best way to make logs and lumber
Native Minecraft Version:
1.18
Tested Minecraft Versions:
1.16 1.17 1.18 1.19
Directional Blocks Addon for ItemsAdder
Config Example:
Three variables block(log, pillar)
Code (Text):
info:
  namespace: example
items:
  dispenser:
    display_name: Fake Dispenser
    resource:
      material: FLINT
      generate: true
      textures:
      - block/furnace_top.png
      - block/furnace_side.png
      - block/dispenser_front.png
      - block/furnace_side.png
      - block/furnace_top.png
      - block/furnace_side.png
    specific_properties:
      block:
        placed_model:
          type: REAL_NOTE
          break_particles: ITEM
        sound:
          break:
            name: BLOCK_STONE_BREAK
            volume: 1
            pitch: 0.9
          place:
            name: BLOCK_STONE_PLACE
            volume: 1
            pitch: 0.9
  dispenser_south:
    display_name: Fake Dispenser &cSouth
    resource:
      material: FLINT
      generate: true
      textures:
      - block/furnace_top.png
      - block/furnace_side.png
      - block/furnace_side.png
      - block/dispenser_front.png
      - block/furnace_top.png
      - block/furnace_side.png
    specific_properties:
      block:
        placed_model:
          type: REAL_NOTE
          break_particles: ITEM
        cancel_drop: true
        sound:
          break:
            name: BLOCK_STONE_BREAK
            volume: 1
            pitch: 0.9
          place:
            name: BLOCK_STONE_PLACE
            volume: 1
            pitch: 0.9
  dispenser_west:
    display_name: Fake Dispenser &cWest
    resource:
      material: FLINT
      generate: true
      textures:
      - block/furnace_top.png
      - block/furnace_side.png
      - block/furnace_side.png
      - block/furnace_side.png
      - block/furnace_top.png
      - block/dispenser_front.png
    specific_properties:
      block:
        placed_model:
          type: REAL_NOTE
          break_particles: ITEM
        cancel_drop: true
        sound:
          break:
            name: BLOCK_STONE_BREAK
            volume: 1
            pitch: 0.9
          place:
            name: BLOCK_STONE_PLACE
            volume: 1
            pitch: 0.9
  dispenser_east:
    display_name: Fake Dispenser &cEast
    resource:
      material: FLINT
      generate: true
      textures:
      - block/furnace_top.png
      - block/dispenser_front.png
      - block/furnace_side.png
      - block/furnace_side.png
      - block/furnace_top.png
      - block/furnace_side.png
    specific_properties:
      block:
        placed_model:
          type: REAL_NOTE
          break_particles: ITEM
        cancel_drop: true
        sound:
          break:
            name: BLOCK_STONE_BREAK
            volume: 1
            pitch: 0.9
          place:
            name: BLOCK_STONE_PLACE
            volume: 1
            pitch: 0.9
  dispenser_up:
    display_name: Fake Dispenser &cUp
    resource:
      material: FLINT
      generate: true
      textures:
      - block/furnace_top.png
      - block/furnace_top.png
      - block/furnace_top.png
      - block/furnace_top.png
      - block/dispenser_front_vertical.png
      - block/furnace_top.png
    specific_properties:
      block:
        placed_model:
          type: REAL_NOTE
          break_particles: ITEM
        cancel_drop: true
        sound:
          break:
            name: BLOCK_STONE_BREAK
            volume: 1
            pitch: 0.9
          place:
            name: BLOCK_STONE_PLACE
            volume: 1
            pitch: 0.9
  dispenser_down:
    display_name: Fake Dispenser &cDown
    resource:
      material: FLINT
      generate: true
      textures:
      - block/dispenser_front_vertical.png
      - block/furnace_top.png
      - block/furnace_top.png
      - block/furnace_top.png
      - block/furnace_top.png
      - block/furnace_top.png
    specific_properties:
      block:
        placed_model:
          type: REAL_NOTE
          break_particles: ITEM
        cancel_drop: true
        sound:
          break:
            name: BLOCK_STONE_BREAK
            volume: 1
            pitch: 0.9
          place:
            name: BLOCK_STONE_PLACE
            volume: 1
            pitch: 0.9
loots:
  blocks:
    dispenser_south:
      type: example:dispenser_south
      items:
        result_1:
          item: example:dispenser
          min_amount: 1
          max_amount: 1
          chance: 100
          ignore_fortune: true
    dispenser_east:
      type: example:dispenser_east
      items:
        result_1:
          item: example:dispenser
          min_amount: 1
          max_amount: 1
          chance: 100
          ignore_fortune: true
    dispenser_west:
      type: example:dispenser_west
      items:
        result_1:
          item: example:dispenser
          min_amount: 1
          max_amount: 1
          chance: 100
          ignore_fortune: true
    dispenser_up:
      type: example:dispenser_up
      items:
        result_1:
          item: example:dispenser
          min_amount: 1
          max_amount: 1
          chance: 100
          ignore_fortune: true
    dispenser_down:
      type: example:dispenser_down
      items:
        result_1:
          item: example:dispenser
          min_amount: 1
          max_amount: 1
          chance: 100
          ignore_fortune: trueIf you like it. Remember to leave a review :)