 
                MySQL | SQLite | MultiArena | Kits | Elo | KillSounds | Trails | Events | KillEffects

And much more.
Placeholders: kbffa_kills, kbffa_deaths, kbffa_streak, kbffa_maxstreak, kbffa_kdr, kbffa_kit, kbffa_block, kbffa_trail, kbffa_killsound, kbffa_killeffect, kbffa_elo, kbffa_elorank.


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prefix: '&5&lKnockbackFFA&7 <13> &r'
separate_chat: false
settings:
  death_go_lobby: false
  heal_on_streak: true
  blood_on_damage: true
  regenerate_blocks: true
  gain_Health_on_kill: true
  gain_enderpearl_on_kill: true
  show_death_messages: true
  show_join_leave_messages: true
  slime_jumppads: true
  block_commands: true
  maptool: BLAZE_ROD
  elo:
    enabled: true
    show_rank_prefix_in_chat: true
    kill:
      min: 5
      max: 10
    unkown_death:
      min: 1
      max: 5
scoreboard:
  lobby: true
  game: true
  hide_numbers: false
doublejump:
  velocity: 1.5
      
# Event format: <Event-Name>;<DisplayName>;<Delay>;<Time> (In seconds).
game:
  uninteractable-blocks:
    - CRAFTING_TABLE
    - FURNACE
    - ANVIL
    - HOPPER
    - BEACON
  maptimer: 20
  events:
  - ExtraSpeed;&bExtra Speed;300;60
  - DoubleJump;&aDouble Jump;300;60
  - ExplosiveArrows;&6Explosive Arrows;800;15
  - OneTouch;&4One Touch;1200;15
  - ArrowRain;&cArrow Rain;900
  - Blindness;&7Blindness;300;60
lobbyitems:
  play:
    slot: 1
    itemId: 'PAPER'
    name: '&a&lPlay &7(Right Click)'
    lore:
      - '&7Right-click to play game!'
  settings:
    slot: 5
    itemId: 'EMERALD'
    name: '&b&lSettings &7(Right Click)'
    lore:
      - '&7Right-click to open settings menu!'
  leave:
    slot: 9
    itemId: 'RED_BED'
    name: '&c&lReturn to Lobby &7(Right Click)'
    lore:
      - '&7Right-click to leave to the lobby!'
kill-commands:
  enabled: false
  list:
  - tell <killer> Hi, you killed <player>!
  
death-commands:
  enabled: false
  list:
  - tell <player> Hi, you have death!
  
streak-commands:
  enabled: false
  list:
  - tell <player> Hi, you have a streak of <streak>!
  
allowed-commands:
- msg
- r
- kick
- ban
- tempban
- ipban
- mute
- unmute
- unban
- tempmute
bungeecord:
  enabled: false
  server: Hub
  
mysql:
  enabled: false
  host: 127.0.0.1
  database: minecraft
  username: root
  password: password
  port: 3306
no_permission: '&cYou don''t have permission to use this command!'
lobby_set: "&aLobby is set up successfully!"
leave_set: "&aLeave is set up successfully!"
create_map: "&aYou have successfully created <map> map!"
delete_map: "&aYou have successfully deleted <map> map!"
exist_map: "&c<map> map already exists!"
not_exist_map: "&c<map> map doesn't exist!"
add_map_tool: "&aThe map tool has been added to your inventory!"
select_first_position: "&cSelect the first position with the map tool!"
select_second_position: "&cSelect the second position with the map tool!"
need_citizens: '&cYou need the Citizen plugin to use this command!'
npc_create: "&aSuccessfully created <npc> npc!"
npc_remove: "&aSuccessfully removed <npc> npc!"
npc_not_found: '&cNPC not found!'
npc_already_exist: '&cThis npc already exists!'
npc_list: '&bNPC: &7<npcs>'
reload_complete: "&aSuccessfully reloaded the plugin!"
game_not_configured: '&cThe game is not configured!'
bungeecord_connection_timeout: '&cBungeecord connection timed out. Please connect again!'
already_in_game: '&cYou are already in the game!'
not_in_game: '&cYou are not in the game!'
block_overbound: '&cYou are too high, you can''t place blocks here!'
pvp_overbound: '&cYou are too high, you can''t attack players here!'
join_game: '&a<player> &ehas joined!'
left_game: '&c<player> &ehas left!'
death: '&c<player> &7died!'
death_kill: '&c<player> &7was killed by &a<killer>&7.'
death_projectile: '&c<player> &7was shot by &a<killer>&7.'
kill_actionbar: '&a<15> You killed <player> <15>'
victim_actionbar: '&c<15> <player> killed You <15>'
death_actionbar: '&c<15> You have died <15>'
streak_title: '&b<player>'
streak_subtitle: '&3<16>has streak of &f<streak>&3!'
command_in_game: '&cYou can''t use commands in the game. Leave the game using the /leave command!'
change_map: '&2The map has been changed!'
need_map_skip_map: '&cMore maps are required to skip map!'
need_map_change_map: '&cMore maps are required do the map change!'
mapooll_is_active: '&cMap Poll is already active. Vote with /voteyes or /voteno!'
mappoll_is_locked: '&cMap Poll has been blocked, you can''t use this command at this
  moment!'
mappoll_started: '&7<player> &2has started an poll to change the map. Vote with /voteyes
  or /voteno!'
mappoll_approved: '&aThe map change poll of &7<player> &ahas been approved!'
mappoll_not_approved: '&cThe map change poll of &7<player> &chas been rejected!'
mappoll_no_permission: '&cYou don''t have permission to use map poll!'
mappoll_already_voted: '&cYou have already voted in this poll!'
mappoll_vote_registered: '&aYour vote has been registered!'
mappoll_not_active: '&cMap Poll is not currently active!'
event_on: '&e<16>Event Activated!'
event_off: '&c<16>Event Desactivated!'
elo_loss: ' &c-<elo> &6Elo.'
elo_win: ' &a+<elo> &6Elo.'
death_title: '&c&lYOU DIED!'
death_subtitle: '&7Revenge Your Death!'
bow_item_name: '&5Bow'
speed_item_name: '&6Speed &7(Right Click)'
plate_item_name: '&bJump Plate &7(Right Click)'
pearl_item_name: '&2Ender Pearl'
bow_cooldown: '&eReloading Bow...'
speed_cooldown: '&eReloading Speed...'
plate_cooldown: '&eReloading Jump...'
bow_recharged: "&6<16>Bow Recharged!"
speed_recharged: "&6<16>Speed Recharged!"
plate_recharged: "&6<16>Plate Recharged!"
map_tool_name: "&dMap Tool"
setup_point1: "&bPosition 1 in &8(&fX: <x> Y: <y> Z: <z>&8)."
setup_point2: "&bPosition 2 in &8(&fX: <x> Y: <y> Z: <z>&8)."
board:
  title: '   &e&lKNOCKBACK FFA   '
  lines:
  - '&7<date> &8<map>'
  - '&1'
  - '&fKills: &a<kills>'
  - '&fDeaths: &a<deaths>'
  - '&fK/D: &a<kdr>'
  - '&fStreak: &a<streak>'
  - '&fMax Streak: &a<maxstreak>'
  - '&fElo: &a<elo>'
  - '&fElo Rank: &a<elorank>'
  - '&2'
  - '&fPlaying: &a<playing>'
  - '&fMap: &a<map>'
  - '&fNext Map In: &a<timer>'
  - '&3'
  - '&ewww.spigotmc.org'
settings_menu_name: '&8Settings Menu'
inventory_items:
  back:
    name: '&aGo Back'
    lore:
    - '&7Click to go back!'
    item: ARROW
  close:
    name: '&cClose'
    lore:
    - '&7Click to close menu!'
    item: BARRIER
  change_map:
    name: '&aRequest Map Change!'
    lore:
    - '&eClick to request!'
    slot: 23
    item: PAPER
  kits:
    name: '&aKits List'
    slot: 12
    item: STONE_SWORD
    lore:
    - '&eClick to view kits!'
  blocks:
    name: '&aBlock Animations'
    slot: 14
    item: OAK_LEAVES
    lore:
    - '&eClick to view blocks animation!'
  trails:
    name: '&aTrail Effects'
    slot: 16
    item: POTION
    lore:
    - '&eClick to view trail effects!'
  killeffects:
    name: '&aKill Effects'
    slot: 22
    item: REDSTONE
    lore:
    - '&eClick to view kill effects!'
  killsounds:
    name: '&aKill Sounds'
    slot: 24
    item: NOTE_BLOCK
    lore:
    - '&eClick to view kill sounds!'
kits:
  name: '&8Kits'
  already_selected: '&cKit already selected!'
  select: '&aKit selected!'
  no_permission: '&cYou don''t have a permission to use this kit!'
blocks:
  name: '&8Blocks'
  already_selected: '&cBlock already selected!'
  select: '&aBlock selected!'
  no_permission: '&cYou don''t have a permission to use this block!'
killsounds:
  name: '&8Kill Sounds'
  already_selected: '&cKillSound already selected!'
  select: '&aKillSound selected!'
  disabled: '&6KillSound was desactivated!'
  no_permission: '&cYou don''t have a permission to use this killsound!'
  None:
    name: '&c<16>No KillSound!'
    lore:
    - '&7'
    - '&eClick to select!'
  '1':
    name: '&aSuccessful Hit'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '2':
    name: '&aCat Hit'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '3':
    name: '&aEnderman Death'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '4':
    name: '&aEat'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '5':
    name: '&aPig Death'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '6':
    name: '&aGhast Death'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '7':
    name: '&aSkeleton Hurt'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '8':
    name: '&aSplash'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '9':
    name: '&aBat Death'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '10':
    name: '&aNote Bass Drum'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '11':
    name: '&aSpider Special'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '12':
    name: '&aVillager Hit'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '13':
    name: '&aWolf Death'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '14':
    name: '&aZombie Idle'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '15':
    name: '&aWolf Whine'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '16':
    name: '&aSlime Walk'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '17':
    name: '&aAmbience Thunder'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '18':
    name: '&aWither Shoot'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '19':
    name: '&aEnderdragon Wings'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '20':
    name: '&aEgg Pop'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  '21':
    name: '&aExplode'
    locked:
    - '&7'
    - '&cKillSound only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
killeffects:
  name: '&8Kill Effects'
  already_selected: '&cKillEffect already selected!'
  select: '&aKillEffect selected!'
  noeffect: '&aYou`re playing without killeffects!'
  no_permission: '&cYou don''t have a permission to use this killeffect!'
  Default:
    name: '&aNo Effect!'
    lore:
    - '&7'
    - '&eClick to select!'
  Firework:
    name: '&aFirework Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Blood:
    name: '&aBlood Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Chicken:
    name: '&aChicken Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Cookie:
    name: '&aCookie Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Creeper:
    name: '&aCreeper Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Flowers:
    name: '&aFlowers Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Hearts:
    name: '&aHearts Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Lightning:
    name: '&aLightning Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Piggy:
    name: '&aPiggy Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Sheep:
    name: '&aSheep Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  SquidRocket:
    name: '&aSquidRocket Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Tintes:
    name: '&aTintes Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  TNT:
    name: '&aTNT Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Zombie:
    name: '&aZombie Effect'
    locked:
    - '&7'
    - '&cKillEffect only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
trails:
  name: '&8Trail Effect'
  already_selected: '&6Trail already selected!'
  select: '&aTrail selected!'
  no_permission: '&cYou don''t have a permission to use this trail!'
  Default:
    name: '&aDefault Trail'
    Lore:
    - '&7'
    - '&eClick to select!'
  Note:
    name: '&aTrail Notes'
    locked:
    - '&7'
    - '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Slime:
    name: '&aTrail Slime'
    locked:
    - '&7'
    - '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Lava:
    name: '&aTrail Lava'
    locked:
    - '&7'
    - '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Water:
    name: '&aTrail Water'
    locked:
    - '&7'
    - '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Fireworks:
    name: '&aTrail Firework'
    locked:
    - '&7'
    - '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Reddust:
    name: '&aTrail Reddust'
    locked:
    - '&7'
    - '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Portal:
    name: '&aTrail Portal'
    locked:
    - '&7'
    - '&cTrail only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Flame:
    name: '&aTrail Flame'
    locked:
    - '&7'
    - '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Heart:
    name: '&aTrail Heart'
    locked:
    - '&7'
    - '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Enchant:
    name: '&aTrail Enchant'
    locked:
    - '&7'
    - '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Cloud:
    name: '&aTrail Cloud'
    locked:
    - '&7'
    - '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Spell:
    name: '&aTrail Spell'
    locked:
    - '&7'
    - '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Magic:
    name: '&aTrail Magic'
    locked:
    - '&7'
    - '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Snowball:
    name: '&aTrail Snowball'
    locked:
    - '&7'
    - '&cTrail only for &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Snow:
    name: '&aTrail Snow'
    locked:
    - '&7'
    - '&cTrail only for &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Footsteps:
    name: '&aTrail Footsteps'
    locked:
    - '&7'
    - '&cTrail only for &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Townaura:
    name: '&aTrail Townaura'
    locked:
    - '&7'
    - '&cTrail only for &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Happy:
    name: '&aTrail Happy'
    locked:
    - '&7'
    - '&cTrail only for &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Angry:
    name: '&aTrail Angry'
    locked:
    - '&7'
    - '&cTrail only for &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Smoke:
    name: '&aTrail Smoke'
    locked:
    - '&7'
    - '&cTrail only for &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
  Splash:
    name: '&aTrail Splash'
    locked:
    - '&7'
    - '&cTrail only for &8[&bMVP&c+&8]'
    unlocked:
    - '&7'
    - '&eClick to select!'
animations:
  default:
    name: '&cDefault'
    delay: 1000
    lore:
      - '&7'
      - '&eClick to select!'
    data:
    - WHITE_TERRACOTTA
    - MAGENTA_TERRACOTTA
    - LIME_TERRACOTTA
    - YELLOW_TERRACOTTA
    - ORANGE_TERRACOTTA
    - RED_TERRACOTTA
  leaves:
    name: '&aLeaves'
    delay: 2500
    lore:
      locked:
        - '&7'
        - '&cBlock only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
      unlocked:
        - '&7'
        - '&eClick to select!'
    data:
    - OAK_LEAVES
    - GREEN_WOOL
    - LIME_WOOL
  mineral:
    name: '&bMineral'
    delay: 900
    lore:
      locked:
        - '&7'
        - '&cBlock only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
      unlocked:
        - '&7'
        - '&eClick to select!'
    data:
    - COAL_ORE
    - IRON_ORE
    - GOLD_ORE
    - LAPIS_ORE
    - REDSTONE_ORE
    - DIAMOND_ORE
    - EMERALD_ORE
  sponge:
    name: '&eSponges'
    delay: 1000
    lore:
      locked:
        - '&7'
        - '&cBlock only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
      unlocked:
        - '&7'
        - '&eClick to select!'
    data:
    - SPONGE
    - WET_SPONGE
    - SPONGE
    - WET_SPONGE
    - SPONGE
    - WET_SPONGE
  sandstone:
    name: '&eFast Sandstone'
    delay: 200
    lore:
      locked:
        - '&7'
        - '&cBlock only for &8[&eVIP&8], &8[&aVIP&6+&8] &8[&bMVP&c+&8]'
      unlocked:
        - '&7'
        - '&eClick to select!'
    data:
    - SANDSTONE
    - RED_SANDSTONE
    - SANDSTONE
    - RED_SANDSTONE
    - SANDSTONE
    - RED_SANDSTONE
    - SANDSTONE
    - RED_SANDSTONE
    - SANDSTONE
    - RED_SANDSTONE
    - SANDSTONE
    - RED_SANDSTONE
    - SANDSTONE
    - RED_SANDSTONE
    - SANDSTONE
    - RED_SANDSTONE
    - SANDSTONE
    - RED_SANDSTONE
    - SANDSTONE
    - RED_SANDSTONE
    - SANDSTONE
    - RED_SANDSTONE
default:
  name: '&aDefault'
  lore:
    - '&c* Wood Stick'
    - '&c* Block with Animation'
    - '&7* No Armor'
  icon: STICK
  items:
    - 1,STICK,KNOCKBACK:2
    - 2,blockanimation:64
golden:
  name: '&6Golden'
  lore:
    - '&c* Blaze Stick'
    - '&c* Block with Animation'
    - '&7* No Armor'
  icon: BLAZE_ROD
  items:
    - 1,BLAZE_ROD,KNOCKBACK:2
    - 2,blockanimation:64
spikes:
  name: '&bSpikes'
  lore:
    - '&c* Bone Stick'
    - '&c* Block with Animation'
    - '&7* Spiky Armor'
  icon: CACTUS
  items:
    - 1,BONE,KNOCKBACK:2
    - 2,blockanimation:64
  armor:
    helmet: LEATHER_HELMET:0,THORNS:1
    chestplate: LEATHER_CHESTPLATE:0,THORNS:1
    leggings: LEATHER_LEGGINGS:0,THORNS:1
    boots: LEATHER_BOOTS:0,THORNS:1
ranks:
  default:
    name: '&8[&6Bronze&8]'
    elo: 1000
  gold:
    name: '&8[&eGold&8]'
    elo: 1500
  diamond:
    name: '&8[&bDiamond&8]'
    elo: 2000
  emerald:
    name: '&8[&aEmerald&8]'
    elo: 2500For support, please use only resource discussion