Custom Throw Enchantment to throw any item to give damage! (for TokenEnchant)
[color=#8d8d8d][size=2][font=Arial]Potions:[/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] Throw:[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] event_map:[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] PlayerPickupItemEvent: "HIGHEST"[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] EntityPickupItemEvent: "HIGHEST"[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] PlayerDropItemEvent: "HIGHEST"[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] price: 10[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] max: 4[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] damage_multiplier: 2 # this number * level = damage[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] anyone_can_pickup: false[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] distance_multiplier: 2[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] max_distance: 100[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] sound: GHAST_FIREBALL[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] cooldown: 3[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] cooldown_message: "&a[TE] You have to wait for &b%remaining% &aseconds."[/font][/color][/font][/size][/color]
[color=#ececec][size=2][font=Verdana, Arial, sans-serif][color=#8d8d8d][font=Arial] occurrence: always[/font][/color][/font][/size][/color]