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Hey there,
Here is a little update by Boy, here is the changelog:
- Default volume and pitch values for stone and wood blocks are now correct
- Changes to config system, allowing you to specify the volume and pitch of custom block sounds
* Note: This is only for those who want more control, the values are by default same as all other blocks in minecraft
* https://docs.oraxen.com/mechanics/furniture-mechanic#custom-sounds
- Greatly improve hitsound system
- Fix issue with using "block.stone.x" and "block.wood.x" sounds in configs
- Fix minor spigot issue with logstripping mechanic
- Add HUD Reload command, /oraxen reload hud
- Add a SHULKER type to Storage Mechanic
I hope you will like it.
Have a great day,
Thomas
Hey there,
This update adds many new features. Thanks to boy, TheDeadSnake and moozii.
- Add Custom Music disc mechanic
* https://docs.oraxen.com/mechanics/all-mechanics#music-disc
- Add Jukebox mechanic
* https://docs.oraxen.com/mechanics/furniture-mechanic#jukebox
- Rework custom block sound system
* Make system optional (disable in settings.yml)
* Add option to specify volume and pitch for block sounds
- Fix noteblocks not changing instrument depending on below block
- Fixed glyphs and colors not working when renaming in anvil
- Add option to disable generation of default assets and configs
Note: Due to sound system rework, there are some minor config changes, please refer to the docs https://docs.oraxen.com/mechanics/furniture-mechanic#custom-sounds
I hope you will like it,
Thomas
Hey there,
Here is an update with a few bugfixes:
- Make missing default glyphs not hinder plugin from loading
- Fix minor issue with custom block sounds playing when it shouldn't
- Fix issue with sitting on stacked Furniture Seats
- Fix dupe of noteblocks in certain scenarios
- Fix minor issue with placing custom blocks when player is slightly inside it
Thanks boy, and I always, I hope you enjoy the plugin,
Thomas
Hey there,
Here is the changelog of this update by Boy, I hope you will like it!
- Adds support for Custom HUD
- Added positive shift glyphs (read NOTE)
- Fix issue with non-custom leather armor items not generating properly
- Fixes issue with clickable text in /oraxen pack message and other command
- Update adventure, and other code refactorio cleanups
NOTE: Shift fonts now have support for positive shifts This means that <shift:100> now needs to be changed to <shift:-100> if you wish for it to move something back This is due to custom huds needing both. The default files have been updated, and is mainly only used in the Oraxen/pack/lang/en_us.json file If you use the %oraxen_shift_x% placeholder, this needs to be changed to %oraxen_neg_shift_x%
I hope you will like it,
Thomas
Hey folks, here is another great update from Boy.
Improvements:
- Add Storage Mechanic to Furniture and Noteblock mechanics (https://docs.oraxen.com/mechanics/block-mechanic#storage)
- Add Backpack Mechanic
- Add option to generate shader compatible versions of custom armor sets - Add EQUIP, UNEQUIP and PICKUP types to Custom Mechanic
- Add more furniture api events
- Change how welcome sound works (add toggle, off by default, edit in settings.yml)
Bugfixes:
- Fix seats being able to hold items
- Fix issue with welcome sound not playing when enabled -
- Fix bug with armor and durability
- Fix default bedrock pick example
I hope you will like it,
Thomas
Hey guys,
Here is a great update provided by Boy!
New features:
- Add Limited Placing mechanic for all custom blocks and furniture (https://docs.oraxen.com/mechanics/block-mechanic#limited-placing)
- Add custom food mechanic (https://docs.oraxen.com/mechanics/all-mechanics#custom-food)
- Redo Directional Blocks and add 3/4/6 (LOG/FURNACE/DROPPER) types * There has been changes to the config so please take another look at https://docs.oraxen.com/mechanics/block-mechanic/directional-mechanic
- Add option in settings.yml to blacklist specific custommodeldata from the auto-generation
Bug fixes:
- Fix custom blocks being breakable/placable in adventure mode - Fix DROP and add BREAK clickactions
- Tweaks to CustomSound mechanic
- Add random_place mechanic for stringblocks
- Add decrease_durability property to logstrip mechanic
- Add bone_meal property for sapling mechanic
- Fix crops not respecting drop-section of the config
- Fix light_boost and add rain_boost for crops
- Fix block sounds being weird when broken in protected regions
I hope you will enjoy it,
Thomas
Hey there,
This version contains a few bugfixes about OS detection, resource pack generation and lib compats. Thanks to Boy, Nelonn and Mowstyl for their pr!
Have a great day,
Thomas
Hey there,
In this update you will find it:
- 1.19.2 support
- fix issue with stone/stone-like blocksounds
- Add a can_ignite property to noteblock/block mechanic
- Add a /oraxen iteminfo command to get custommodeldata & other info on held item
Thanks to boy. I hope you will like it,
Thomas
Hey there,
This update adds 1.19.1 support and a few bugfixes. Thanks to boy. Please tag me on the support discord if you notice any bug.
Have a great day,
Thomas
Hey there,
Here is a bugfixes update by boy:
Some old sounds didnt work (required to change sound to sounds).
This adds option to either specify 1 sound with sound or a list with sounds.
Also fixes some issues with CB sounds
Adds option to emoji list (now /oraxen emoji) to display all emojis, not on permission basis via settings.yml (adds hovermsg to showcase those you dont have perm for)
add check for shifts.yml to prevent console warning (harmless but annoying)
update MiniMessage parse method as scheduled to be removed someday
Fix bug with non-barrier furniture dropping dyed furniture incorrectly
I hope you will like it,
Thomas
Hey,
This update brings a few bugfixes. Furnitures should be breakable again. Thanks to boy.
I hope you'll like it,
Thomas