
⭐ ClueScrolls ⭐ 5.2.0
Complete scrolls and receive rewards! Similar to treasure wars! Quests Missions plugin
Adds brew clue (potiontype, material, ingredient)
brew_splash_swiftness_ii:
lore: '&b&l* &fBrew a Splash Potion of Swiftness II'
clueType: brew
amount: 1
objective: Brew %amount% Splash Potion of Swiftness II
clueName: Splash Swiftness Master
data:
potiontype: strong_speed
material: SPLASH_POTION
brew_add_glowstone:
lore: '&b&l* &fAdd Glowstone Dust to any potion'
clueType: brew
amount: 1
objective: Add %amount% Glowstone Dust to a potion
clueName: Glowstone Booster
data:
ingredient: GLOWSTONE_DUST
brew_lingering_regeneration_ii:
lore: '&b&l* &fBrew a Lingering Potion of Regeneration II'
clueType: brew
amount: 1
objective: Brew %amount% Lingering Potion of Regeneration II
clueName: Lingering Regeneration Master
data:
potiontype: strong_regeneration
material: LINGERING_POTION
Supported in MC 1.8.3+
List of potion types: https://github.com/CryptoMorin/XSeries/blob/master/core/src/main/java/com/cryptomorin/xseries/XPotion.java
You may also specify AWKWARD, THICK or MUNDANE as the potion type.
A potiontype may be long or strong. For example, a swiftness II potion is STRONG_SPEED. An extended swiftness potion is LONG_SPEED.
You can also specify the material to distinguish between a regular potion, a spalsh potion, or a lingering potion. The material would be POTION, SPLASH_POTION or LINGERING_POTION.
- Harvest clue now supports torchflower, pitcher_plant, bamboo, sea_pickle, nether_sprouts, vine, weeping_vines, twisting_vines, cactus, and sugar_cane
- Improved debugging command
- EcoEnchants support
- Fixes data matching for multi clue shown scrolls
- Fixes custommodeldata for craft clue
- Fixes command tab complete
- Specify absolute expire dates
- As an alternative to specifying how many seconds a scroll is valid for, use an epoch generator to specify a specific date/time the scroll expires. Perfect for event/seasonal scrolls.
Use a generator such as https://www.epochconverter.com/, then mark expire: [] in your config
- As an alternative to specifying how many seconds a scroll is valid for, use an epoch generator to specify a specific date/time the scroll expires. Perfect for event/seasonal scrolls.
- Clue lore can be specified as a list! You no longer need to use %newline% for long multi-line clue lores
- Added allay_dance clue (1.19+)
- Added allay_duplicate clue (1.19.1+)
- Improved enchantment clue names
allay_duplicate_example:
lore: '<#8824E0>&l* &fDuplicate an allay'
clueType: allayduplicate
amount: 1
objective: Duplicate an allay
clueName: Allay Duplicator
allay_dance_example:
lore: '<#8824E0>&l* &fMake an allay dance'
clueType: allaydance
amount: 1
objective: Make an allay dance
clueName: Allay Dancer
riddle_fence_gate:
lore:
- '<#8824E0>&l* &f&nPlace What I Am:'
- '&f&o I stand between worlds, but have no voice.'
- '&f&o I let you pass, but give no choice.'
- '&f&o Made of wood, but not a tree.'
- '&f&o Open me up and you are free.'
clueType: place
amount: 1
objective: Solve the riddle
clueName: A Puzzling Place
data:
material_tag: FENCE_GATES
- 20% quicker clue processing
- Added entity blacklist to kill clue settings
- 1.21.5 support
- Fixes enchant clue bug
- nearplayers (playercount, distance)
Player count and distance are required to use this clue.
Player count includes the player, so you must add 1 to the count.
The count is exact, so if you want it to be any amount of players greater than or equal to 3 friends, provide it as a range with a large upper bound such as 100.
nearplayersexample:
lore: '&a&l* &fStand near 3 friends'
clueType: nearplayers
amount: 1
objective: Stand near 3 friends
clueName: Friends
data:
playercount: 4-100
distance: 10
- Adds tooltip style support (1.21.3+)
- tooltipStyle: 'namespace:id'
- Adds %range_[min]_[max]% support to command rewards. Ex: %range_100_500%
# Option for custom resource pack
# customDurability: 1
# customModelData: 1
# tooltipStyle: namespace:id
tooltipStyle: minecraft:rainbow
- Fixes CrazyCrates clues
- Adds cyber_levels_exp and cyber_levels_level as currency types
Fixes break clue initialization
- Improves support for arclight materials
- Added AuraSkills clues
- auraskills_lootdrop (cause, entitytype, entitycustomname, material, custommodeldata, itemname, inventory, world)
- auraskills_manaactivate (manaability, duration, manaused, world)
- auraskills_manarefresh (manaability, world)
- auraskills_manaregenerate (world)
- auraskills_xpgaindamage (skillname, amount, xpsourcetype, xpsourcename, entitytype, entitycustomname, world)
- auraskills_xpgainentity (skillname, amount, xpsourcetype, xpsourcename, entitytype, entitycustomname, world)
- auraskills_levelup (skillname, newlevel, world)
- auraskills_xpgain (skillname, amount, xpsourcetype, xpsourcename, world)
- auraskills_traitregen (reason, amount, world)