
FateUHC - #1 UHC PLUGIN 3.3.3
70+ Scenarios, Discord Bot, Leaderboards, Holos, API [350+ BUYERS]
3.2.24
Jun 22, 2024
Fixes
Added native support for 1.21
Mining alerts now support deepslate materials
Mining alerts now support deepslate materials
Fixed being able to break blocks in practice
Removed /build as we work through issues with it
Fixed enchanted golden apple block not working when enabled in newer versions
Fixed actionbars freezing the game
Added checks and multi-version potion support for superhero scenario
Fixed late scatter when teams are enabled
3.2.23
Jun 11, 2024
MAJOR UPDATE #2
Changes:
NEW: The scenario backend has been fully recoded. The API now has methods for creating custom scenarios!
NEW: The configuration backend has been fully recoded. The API now has methods for creating custom configs.
NEW: /team GUI has been recoded! It now has many interactive elements and allows for team management and easier team invites.
In addition, all team aspects have been updated to remove any mention of "parties" since these two terms were causing confusion. Please check the config changes section of the changelog for the required changes.
Teams will also now check for unique colors and show the colors in the tab during the lobby phase.
Teams will also release old IDs not being used and automatically remove empty parties once a minute during the lobby phase.
Fixed an issue where teams would lag when being created.
NEW: Remade the /regeneratemap | /mapmanagement GUI. You can now more easily manage world and seed management.
Auto start will now require a time 2m or above.
UHC Holograms will now check for a null error to prevent double loading.
Stable versions have been updated to include 1.20.5 and 1.20.6.
Fixed an issue where practice would sometimes have scenarios or configs active.
Fixed and recoded how we handle ExpBottles. They now also work correctly in offhands.
NEW: /gamemode has been added. It supports toggling by just typing /gm. Command args and more can be found with /gm help.
NEW: /speed has been added. It supports changing your fly and walk speeds.
NEW: /give has been recoded. It now supports auto-fill, advanced enchantments, and multi-items. For example you can now do /give all DIAMOND_SWORD,DIAMOND_HELM 1 PROTECTION:5 and it will return both a diamond sword and diamond helmet.
NEW: /cleanitem has been added. Use this to clear enchantments on an item. If the meetup scenario is enabled, the command will not work after the meetup time.
NEW: /teleport has been recoded. It now supports faster teleportation with a more modern command setup.
REMOVED: /freeze has been removed.
NEW: /respawn has been updated to show the reasons for each respawn. Additionally, the reason argument is now not required.
The respawn menu will also now change colors based on which respawn data has been used or not.
Fixed an issue where spectators would not spawn at 0,0 causing them to teleport more then needed and lag the server.
Removed old mongo methods not used anymore.
When running a transfer to MySQL, the server will not automatically disable MongoDB after its completed.
NEW: Timber will now drop all blocks on the ground and not place them into your inventory.
Fixed timber blocks having different NBT values causing them to not stack correctly.
Voting menu lore has been fixed to prevent duplication.
REMOVED: All menus have been removed from guiitems.yml except for the LEADERBOARD translations. This was done to prepare for a new menu system coming soon.
Made more fixes to how /data handles things.
Added hundreds of new debug messages in for debug mode.
Remade a number of permissions to match the existing formats.
uhc.chat.bypassmute has been added to the rules and grace period chat mutes.
Recoded the way we handle actionbars.
Made the CHEST scenario use the same chest handling as TimeBomb to fix some issues.
**UPDATED COMMANDS AND PERMISSIONS**
As always, all commands and permissions have been listed here:
https://fateuhc.bghddevelopment.com/commands-and-permissions
**CONFIG CHANGES**
We tried to keep the config changes to a minimum for this update. The following updates are needed. As always while deleting configs are NOT REQUIRED, the changes ARE REQUIRED to be made manually if you don't.
1. uhcconfiguration.yml
We renamed any aspects from PARTY to TEAM.
Under "CHAT-FORMAT:" the PARTY: line has been changed to TEAM:
Under "CHAT-PREFIXES" the PARTY: line has been changed to TEAM:
2. items.yml
All items with the name PARTY have been changed to TEAM.
Example:
PARTY-CREATE:
is now
TEAM-CREATE:
TEAM-CREATE:
You must do this for every item with PARTY in its name. You could also just reset the file. Additionally, the freeze item has been removed.
You can always look at these files and the changes on the wiki: https://fateuhc.bghddevelopment.com/default-config-files/
3.2.22
May 22, 2024
QOL Changes
Hey all. I am still working on the next major update, for now small changes.
Changes:
Fixed nametag colors in 1.9+
Fixed an issue where creating a team would lag the server as it tried to fetch a spawn location. This was moved to the scatter process
/regeneratemap now supports starting and stopping the generation process. This was requested by users who like to cycle worlds quickly.
3.2.21
May 17, 2024
1.20.6 Support + QOL Changes
Changes:
Updated to support 1.20.6
Updated to support 1.20.6
Fixed potions on 1.20.5 and 1.20.6
Added new debug messages
Made WEB_LIMIT remove webs when picking them up if you are over the limit as well as the inventory click event checks.
Added an automatic force regeneration which will only enable if an error occurs. 99% of users will never run into this issue.
Updated upstream APIs
3.2.20
Apr 28, 2024
3.2.20
Apr 27, 2024
Spigot 1.20.5 Support + Fixes
Changes:
Added support for Spigot 1.20.5
Updated some error messages to add solutions for common returns
Fixed an issue where if the server shutdown before mysql started an error would be thrown
Removed legacy NMS calls and replaced them with API calls
Updated library loader to download at runtime
Fixed an issue where sometimes other command frameworks would cause an issue with our shaded libraries
Fixed an issue with WORLDBACKUPSYSTEM requiring a manual restart
MEETUP scenario teleport has been fixed
Recoded the /data command to allow for online player stat changes
Fixed an issue where the MEETUP scenario would start a episode timer
Added over 50 new debug messages when debug is toggled on
3.2.19
Apr 7, 2024
MAJOR UPDATE #1
This update took a long time to complete. This is only PART ONE; two other parts will be released in the coming months, and the third will be released as FateUHC V3.3. PLEASE READ THE FULL CHANGELOG
As always, we recommend running on 1.8 or 1.20. While we support all versions in between, things are only fully guaranteed to work on these two versions.
Changes:
Added episode timers (config changes listed below)
/episode start, /episode end (uhc.episode)
Added MINECRAFT_BORDER to /config admin (default true) to replace all other border systems (glass, bedrock walls) with the default Minecraft border.
Recoded the nether system completely. Portals are now custom generated upon entering and exiting the nether to prevent version support issues.
Added NETHER_BORDER size option to the /config admin menu
Majorly updated scatter logic to be user-customizable.
Added SCATTER_DELAY to the /config admin menu
Scatter delay has been set to send between each player. So if you set a delay to 5 seconds (default), it will scatter players 5 seconds apart to prevent server lag and hangs. Upon start of the game, a chat message will be sent to indicate estimated scatter time.
Added messages to be sent upon each player scatter with the % of scatter completion.
Map generation will no longer require a restart upon completion. Games will be ready to play instantly upon completion. Additionally, leaderboards and holograms will now automatically enable upon generation completion.
Added scenario RAINING_TNT (TNT will rain on 2 random players every minute of the game)
Added scenario EXPLODING_GRASS (if you walk on grass, it has a 25% chance to explode)
Added MOB_RATE_MULTIPLIER to /config admin and removed it from uhcconfiguration.yml
(BETA) Added the option to set a custom seed in /mapmanagement (uhc.regeneratemap) This option will require you to press re-generate map after setting the seed. This system is in early development, it is not designed for full production servers and will not save between restarts.
Added map management menu to /config admin
Added the option to run /uhcdebug (console only) to enable debug messages
Added bad teleport location tracking. The server will now track bad locations to prevent double checking and lag.
Reduced the number of scatter checks done to reduce server load
Fixed version issues between 1.8-1.20.
Removed all /config admin items from guiitems.yml. (this file will be removed in coming updates and fully replaced by v3.3 with new customizable options)
Fixed a party win error that would randomly send for some users
Removed tweet menu from /config admin
Removed server information item from /config admin
Set the config edit menu to support future items by having multiple pages
Fixed an issue with some language.yml messages being invalid
Removed all handling of populators to support the updated world systems. Use a world management plugin to modify the world.
Removed the new scoreboard API. A future recode will add support for it, but it's too broken right now. The old system works fine.
Added license ID's to the /fateuhc command.
Removed hundreds of lines of outdated and old code.
Updated copyright aspects across the plugin.
Config Changes:
uhcconfiguration.yml (ADD THIS TO THE BOTTOM)
[code]# Should the server send messages informing players when an episode ends/when a new one starts?
EPISODE-TIMER:
LENGTH-IN-MINS: 15
AUTO-RESTART: true
RESTART-WAIT-IN-MINS: 3[/code]
3.2.18
Mar 29, 2024
Fixes
Changes:
Text for NoodleJump has been updated to fix an error in the description.
Added a lava check in for DND scenario.
Coronavirus scenario will now select a random time between 5 and 60 seconds for effects.
Fixed an issue with LAFS scenario not enabling when over 4 players rather than under 4 players.
Fixed heads on the fences when using 1.8-1.12
We added a new debug system, which we will eventually finish and push as an option for end users.
Updated the recommended versions to 1.8 and 1.20. 1.9-1.19 will be supported but not recommended.
Text for GoneFishing has been updated to include the blocking of enchantment tables.
3.2.17
Mar 4, 2024
Backend Upgrades, Fixes
Changes:
Updated a lot of our backend handling, more will be coming.
Updated a lot of our backend handling, more will be coming.
Fixed an issue where the world may not regenerate correctly when manually using the command on new versions. If you run into this issue, just restart a second time.
Fixed an issue where when using longshot scenario you could regenerate your own team.
Made more adjustments to the scatter system to try and prevent rare bad spawns.
Fixed some potion effects not working on newer versions.
/UHC commands now have all their own permissions:
/uhc - Shows help page. Permission: uhc.edit.commands
/uhc start - Permission: uhc.start
/uhc setlobby - Permission: uhc.setlobby
/uhc reload - Permission: uhc.reload
/uhc locations - Permission: uhc.locations
/uhc checkrelogg - Permission: uhc.checkrelogg
/uhc gc,lag,performance - Permission: uhc.lag
/uhc stopLoading - Permission: uhc.stoploading
/uhc setpvp - Permission: uhc.setpvp
/uhc reboot <now:time> - Permission: uhc.reboot
/uhc sethologram <type> - Must be in uhc_lobby - Permission: uhc.uhcholograms
3.2.16
Feb 18, 2024
Lots of updates....
Changes:
Player heads are now used again for the skull on the fence when a player dies. No longer will it appear as a creeper head.
Player heads are now used again for the skull on the fence when a player dies. No longer will it appear as a creeper head.
Flower power banned blocks no longer fail to apply
Updated more checks for scatter to try and prevent invalid locations
Fixed mob drops breaking due to version changes
The old default bedrock border is now an option in /config admin (disabled by default). We are still working to bring new border options.
Fixed mob error on 1.8
Added some new auto start settings due to requests, config below.
If you're using auto start, you must update your AUTO-START section of the config to this:
AUTO-START:
ENABLED: false
REQUIRED-PLAYERS: 100
DELAY-TIME-IN-MINUTES: 10
TIMER-IN-MINUTES: 1
#Should whitelist be auto disabled?
AUTO-WHITELIST: false
#At what point? Default: 5min.
AUTO-WHITELIST-TIME-IN-SECONDS: 300
3.2.15
Jan 31, 2024
Requests + Fixes
Changes:
Removed mobstacker system
Removed mobstacker system
Fixed a number of grammar issues in the default messages file
ActionBars now support all versions
ADDED: Border Damage config option /config admin. Will do 1/2 heart damage to the player when enabled. Default: true
Added checks to the /border command to prevent it from being run when the game has not started
Modified /clearlag and listeners to only clear mobs and animals. Fixes an issue regarding custom lobby entities on some servers using other plugins.
Fixed Copper Ore, Deepslate Copper Ore, Deepslate Redstone Ore when using CUTCLEAN
Fixed a rare border flat error
3.2.14
Dec 29, 2023
FateUHC 3.2.14 - Requests, Fixes, Etc
Changes:
Updated the backend code for checks and updates
Removed the remaining 1.7 code
Updated upstream spigot version
Made the glass border toggled off by default (performance)
Made it so the glass border is 15x15, not 10x10 to keep players from glitching into it
Recoded parts of the bedrock border
fateuhc.update permission has returned.
Updated /fateuhc
Fixed grammar in a few messages
3.2.13
Dec 3, 2023
Fixes
Fixed an issue where the nether portal would TP to the overworld
Fixed an issue where leaving prior to the game starting would keep you frozen in late relog
Fixed an issue where you could not remove armor in practice
Fixed an issue where the game could hang when a party was invalid
Fixed an issue with team kills placeholder not working
Tested and confirmed REDVSBLUE is working correctly
1.7 is now completely unsupported
1.9-1.20 has been moved to BETA from ALPHA
3.2.12
Nov 15, 2023
Bug Fixes
Fixed an issue where the respawn would not be instant getting the player stuck in the respawn screen
Fixed an issue where sounds were not working on newer versions in some cases
Fixed an issue where safeloot and timebomb holograms would error
Fixed an issue where the scenario command did not auto-fill options
Fixed an issue where the teleport command did not auto-fill options
Fixed double and triple ores not working
Fixed an issue with some late scatter things
3.2.11
Nov 5, 2023
Massive Bug Fix Update
Changes:
Fixed death error on 1.12 or older servers
Fixed death error on 1.12 or older servers
Fixed issue where command framework would error on 1.20.2
Fixed issue where some items on 1.20.2 would not function
Fixed issue where redstone would drop stone on 1.8
Fixed issue where lapis would drop ink sacks on 1.8
Fixed issue where HasteyBoys were missing new tools in 1.13+
Fixed issue where some leaderboard placeholders would return N/A
Fixed issue where redstone did not give XP
Fixed issue where max players would glitch.
Added uhc.vote.command permission for /vote
Added the ability to change relog time to /config admin
Changed the default toggle visibility item in the join items config
3.2.10
Oct 21, 2023
3.2.10
Oct 20, 2023
More Fixes
Changes:
Fixed TimeBomb hologram displaying five times rather than once
Fixed TimeBomb hologram displaying five times rather than once
Fixed TimeBomb chests being two-single rather then one double in 1.13+
Fixed SafeLoot holograms
Allowed DeathKick to now be toggled during the game through /config admin
Removed random extra practice disable message when starting the game.
Practice message is now unique if you try to enable/disable and the mode already matches.
Removed some left over debug messages with CutClean
2.3.9
Oct 16, 2023
Version Fixes
Fixed issues with offhand scenario
Fixed issues with debug messages
Fixed issues with starter inventory
Fixed hologram API error when it was no longer existing. (Use DecentHolograms)
Fixed an error on 1.20.2
Other fixes
3.2.8
Sep 26, 2023
Massive Fixes
Added DISABLEOFFHAND and DISABLESHIELD scenarios (1.9+)
Fixed errors that occurred with health and collision with entities checks
Fixed errors that occurred with health and collision with entities checks
Fixed errors as cosmetic menu items were not version checked
Fixed starter inventory error
Fixed spectator inventory error
Fixed flower power (add new 1.9+ blocks to the config if using them)
Fixed LAPIS not dropping correctly
Added a new ScoreboardAPI toggle
Changed our chat formatting to not be set to a high priority. Requested by another user.
Fixed an issue with some scenarios taking effect in lobby
Fixed gravel issues
Fixed heads not spawning
Fixed issue where invalid blocks would send an error
Add this to your uhcconfiguration.yml
[code]#This will only function in 1.13+ and will disable nametag colors and health.
#It should only be used if your trying to use more than the characters limit in the line.
NEW-SCOREBOARD-API: false[/code]
3.2.7
Sep 15, 2023
1.13-1.20.x Support! ActionBar Updates!
Changes:
FateUHC now supports 1.8.x-1.20.x!
Made over 400+ updates to handling to make this update possible.
Recoded sound system
Recoded material handling
Recoded material handling
Recoded actionbars
ActionBars now support 1.8-1.20.x
Removed BossBars (they never worked right anyway)
Added a message that is sent when picking up an item (when having the bypass permission) when you usually can't
Fixed an issue where an error would fire when using holograms and the game is not loaded
Fixed an issue with startup showing incorrect values
HEX colors are now supported
Price has been increased to $19.99
All 1.7 support is now dropped. No legacy suppport.
[CODE]Add this to your uhcconfiguration.yml
#Used in specific placeholders
SERVER-NAME: "Default FateUHC Minecraft Server"[/CODE]